Visual concept of a timber and stone tavern beside a woodland path at dusk.

Independent game development

Hi, we're
LongTake.

We're developing two games for PC: LostTavern, a fantasy tavern management game, and BorderInn, a co-op restaurant game.

See our games
LostTavern & BorderInn
Both in development
Visual reference · Not gameplay

Our games / 02

Here's what
we're making.

A tavern you build and manage. A restaurant you run together. Two different projects, both still taking shape.

LostTavern visual reference: a timber tavern interior with tables, a bar, a hearth, and seated guests.In development
01 / LostTavernVisual reference

Tavern management & exploration

LostTavern

Build the tavern. Run the business. Head outside when you're ready.

A first-person game about running a tavern in a fantasy world. You arrange the space, prepare supplies, serve guests, and grow the business. Exploration takes you beyond the tavern, with single-player and 2–4 player co-op planned.

  • Single-player
  • 2–4 player co-op planned
  • PC
What we're working on

We're bringing building, inventory, production, service, and exploration together in the prototype. Multiplayer reliability, performance, and the game's visual world are still being developed and refined.

BorderInn visual reference: three cooks preparing food at workstations in a medieval inn kitchen.In development
02 / BorderInnVisual reference

Cooperative restaurant management

BorderInn

Set up the kitchen, split the work, and get the food out.

Run a restaurant together in a medieval fantasy setting. You prepare food by hand, coordinate service, and decide how the kitchen is laid out. The choices you make between days change how you handle the next shift.

  • Co-op
  • Hands-on cooking
  • PC
What we're working on

The prototype focuses on cooking and service, the daily restaurant loop, and progression choices. We're also working on save systems and testing how these systems behave in multiplayer.

Both games are in development. Release dates and public demos haven't been announced yet.

The studio

A bit about
LongTake.

We're an independent game development venture working on LostTavern and BorderInn.

Both projects are being built in Unreal Engine. Our focus is on management systems you interact with directly: arranging a room, preparing an order, keeping supplies stocked, and dividing the work with other players.

We build playable versions, test the systems together, and work through the parts that aren't ready yet. There's still plenty to do on both games.

hello@longtakegames.com