LONGTAKEGAMES

Independent game development

Two projects. In progress.

Good company.
Great stories.

We're LongTake Games. We're building games about the places we run, the decisions we make, and the people we play alongside.

Explore our games

Our games / 01–02

Currently in development
01 / LostTavernIn development

LostTavern

Fantasy tavern management & exploration

A tavern to build.
A world beyond its door.

Build and manage a fantasy tavern from a first-person perspective. Prepare supplies, serve guests, develop your business, and venture beyond the tavern — on your own or together.

Single-player2–4 player co-op plannedPC
Development focus

Current work brings together building, inventory, production, service, and exploration systems. Multiplayer reliability, performance, and the visual world are being developed and refined.

02 / BorderInnIn development

BorderInn

Cooperative restaurant management

One kitchen.
Every shift is a team effort.

Run a restaurant in a medieval fantasy setting. Arrange the kitchen, prepare food, coordinate service, and adapt as each day's decisions reshape the next shift.

Co-opHands-on cookingPC
Development focus

The prototype focuses on food preparation and service, the daily restaurant loop, progression choices, save systems, and multiplayer testing.

The studio

Small decisions.
Worlds that grow around them.

LongTake is the independent game development venture behind LongTake Games. We're developing LostTavern and BorderInn in Unreal Engine, with a focus on management systems and cooperative play.

Our process is hands-on: build playable systems, test how they interact, and keep improving the experience. Both projects are in active development.

Release dates and public demo availability have not yet been announced.